November 21, 2009

Music & clearance

I have contacted Cookin' on 3 Burners and they gave me clearance to use their song Cane Toad on my thesis short, which is exciting, but they asked me to ask clearance also from Albert music, from whom I did not get a response yet. The time has passed and I decided I will bombard them with emails till they send me one! :D
Mobygratis also gave me permission to use moby's song Again!

Jake Mason, who plays the Hammond Organ in the Cookin' on 3 Burners band, send me a mix of the Cane Toad. With the democratic procedure of voting in class the original version won which is actually what I believe fits best.

Below are the two emails that grand me permission to use the two songs.

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The email with Cookin' on 3 Burners permission to use Cane Toad in my thesis short. I am still waiting for Albert music to respond to my emails


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The email from mobygratis giving me permission to use moby's Again

November 16, 2009

Styleframe

The reference I would like to use for my style frame's background is the Walt Disney's animation feature film 101 Dalmatians (1961). This movie is using the Modern Style that influenced a lot of cartoon artists in the 1950s. The outlines are visible -unlike the usual style of the studio- and the background colors blend together and are not restricted by the outline borders.

Below are some images from the 101 Dalmatians

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101dalmatians_048.jpg

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I would like to use that style in my short's final look. Below are some tests on the style frame. I am not really happy with any of them, but I think that I will work more on the one that has the outline on the character.

beachless_style_frame_test01.jpg

beachless_style_frame_test02.jpg


November 9, 2009

Colorscript

Below are three colorscript panels. I thought of using more bright colors, sort of exaggerating, at the small beach, so that it will look overwhelming and reflect the problem the character is facing with all these things.

beachless_onstair.jpg

beachless_clif_top.jpg

beachless_small_beach.jpg

October 27, 2009

Effects references

For the cloud with the crowd and the equalizer attacking Kostas I had the videos below as inspiration & reference. I would like to post them although one of the suggestions I got in my midterm review yesterday was to keep production needs down and I will most probably follow...

For the cloud of dust I was thinking to create something that will not be out of particles with a realistic look but something out of geometry, more like the cloud in 0:39-1:00.

Peripetics by ZEITGUISED
Vimeo page: As quoted from Zeitguised website, “Zeitguised made a piece in six acts for the opening exhibition at the Zirkel Gallery. It entails six imaginations of disoriented systems that take a catastrophic turn, including the evolution of educational plant-body-machine models and liquid building materials.”

Peripetics by ZEITGUISED from NotForPaper on Vimeo.

For the equalizer I was thinking of making it in 3d rather than 2d as it is in my animatic. (0:55-1:03)

Typophile Film Festival 5 Opening Titles
Vimeo page: Handcrafted with love by BYU design students and faculty, for the 5th Typophile Film Festival. A visual typographic feast about the five senses, and how they contribute to and enhance our creativity. Everything in the film is real—no CG effects!

Typophile Film Festival 5 Opening Titles from Brent Barson on Vimeo.

Midterm review & report

My review went pretty well and I am excited, as it was a boost to keep going... Endless nights without sleep paid back after all and I am happy.

So, summarizing the review -from Patricia's and Myles' comment sheets & my schoolmates helpful notes.

Some general comments...
- They liked the concept, the design, the sound fx and the music. For the latter I should get clearance -something that I am already working on, hopefully I will get some responses soon.
- The short is quite long :D so I should try to squeeze it a bit.
- Regarding the design I should try to incorporate my drawings in the final look of my piece to add a more artistic flavor.
The truth is that although I want to experiment on the final look, it never occurred to me to use my sketches in doing that. So Patricia & Myles revealed a total new path. The truth is I always thought of my sketches as quite good but not good enough. Their comments helped to get some confidence...
- There is lots of character animation and I should keep the rest of the elements simplified to keep production needs down.
That comment combined with the suggestion of using my drawings in the final look and the fact that I would like to experiment rather than do everything in the typical cg look could help me orientate and set some limits.
- I should also hit the story beats harder (finding through the binoculars the first spot at the crowded beach and that there is not enough space there, the finding of a new spot at the cliff's edge, the final realization that there is not enough room at the packed-from-his-own-stuff new place).
I believe that this will actually make the story stronger as these points are not as stressed as they should be in the animatic.
- I should have my character modeled before the end of the semester to start doing animation tests.
I have started already... Trying to find some time to work more on that...

... and more specific ones...
- I should reveal what he discovers at the edge of the cliff. Myles suggested to use a narrow perspective in POV to stress the distance and the size of the small beach, or use a dramatic shot showing from a distance their height and size relation.
I thought it would be easily implied since that was what he was looking for, but they are right. Myles' suggestion on the shot will stress the fact/gag, as he also noted, that he goes a long way up and down to gather his stuff on the beach.
- Patricia suggested to work on the bubble thoughts more in both occasions. At the first one, when he is thinking he just wants to lie down, I should try to make the billboard work more for my story. At the second one, when he realizes there is no room, this moment needs to weigh against the implication at the end of him having space finally in the open sea but being in danger because of the ship.
Maybe the billboard could turn into his dream bubble, with him lying on the sand with no one close and no props, some text also stressing that he just wants to lie down, in an advertising way... On the second bubble thought, I could have him try to lie down, struggle a bit, play also with the camera and the packed limited space, then have him look at the donut shaped inflatable and show him smiling implying that he has an idea.
- Although the ship is introduced when he looks through the binoculars, I should make it more obvious and stress the fact that there is a ship there to support more the gag at the end with the ship's horn.
When he looks through the binoculars in the beginning, while adjusting them he could see far away a close view of the ship and then adjust them again to see the beach.

Below are Patricia's and Myles' evaluation forms and comments sheets.

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phg_comments.jpg

mt.jpg

mt_comments.jpg


October 26, 2009

Animatic

Storyboard Rev1

Here is my revised storyboard... just before the animatic :)

beachless_stbrd_01_Rev1.jpg

beachless_stbrd_02_Rev1.jpg

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beachless_stbrd_04_Rev1.jpg

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October 24, 2009

More reference & research

I have already done some more research on the character design, style, look etc. that I should have posted earlier... After deciding to use as a reference the 50s modern design cartoons, I always had in mind Friz Freleng's "the man" from the short The Pink Phink (1964), that won the academy award. The story is so simple but yet so amazing!

Pink_Phink_1964.jpg
Still image from The Pink Phink (DePatie-Freleng Enterprises, 1964).

Anyway, the other Friz Freleng character that is great as a reference is the Inspector who makes an incredible duo with sergeant Deux Deux...

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Still image from The Inspector (DePatie-Freleng Enterprises, 1965-1969).
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Thesis Statement & Story Synopsis Rev. 3 - Screenplay & Script Rev. 2

Having thought of, planned out and changed my story (at least) a couple of times and having reviewed it in class for a few times already, which was extremely helpful, I think I am ready to post my latest revisions on my statement, synopsis, screenplay and script before the midterm presentation. A revised and more elaborate and full storyboard will follow and my goal is to make an animatic with sound effects as they will be very helpful for the understanding of the story.

Thesis Statement Rev.3
Using 3d character animation, in a graphic shading style with influences from the 1950s modern design cartoons, I will try to visualize the efforts of a man trying to find space and relax in a crowded beach.

Story Synopsis Rev.3
A man going to the beach finds the place so crowded with people, umbrellas, chaise lounges, beach chairs, inflatables, iceboxes, toys and music players that there is only a small spot for him. The combination of people annoying him and his own things taking over all the space he had to lie down and relax make him leave the place and go to the open sea with one of his inflatables to find peace and space. The story is trying to describe the situation where primary needs, in this case relaxation, often cannot get fulfilled because there are secondary ones on the way, deriving from our consumer society.

Screenplay Rev.2 (click to download file)

Script Rev.2 (click to download file)
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October 19, 2009

Storyboard

I still need to refine my storyboard since I have plenty of scenes for the first part whereas the second part is not as well organized.

beachless_stbrd_01.jpg

beachless_stbrd_02.jpg

beachless_presentation_stbrd_03.jpg

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