Speaker: Clint Hocking
Clint Hocking is a pioneering game designer whose work explores new directions for blending narrative and gameplay. He was the Creative Director on Far Cry 2 and Tom Clancy's Splinter Cell: Chaos Theory.
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Clint Hocking is a pioneering game designer whose work explores new directions for blending narrative and gameplay. He was the Creative Director on Far Cry 2 and Tom Clancy's Splinter Cell: Chaos Theory.
Date: Thursday, November 5th
Time: 6:00 PM to 8:00 PM
Place: 721 Broadway, Room 006, lower level
RSVP: gamecenter@nyu.edu
The Indie Games panel will be a discussion of the design, development and culture surrounding independent games with three innovative and provocative indie developers: Anna Anthropy, Mark 'messhof' Essen, and Jonatan 'Cactus' Soderstrom.
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